Selected Work
Systems I have built, improved, or carried into production.
The range is deliberate: architecture, code, infrastructure, networking, delivery, and the validation needed to make each one dependable.
Flagship Private Build / C++20
AOM-Chess engine & validation platform
My favorite and deepest systems build: a performance-oriented chess engine with bitboards, alpha-beta and quiescence search, classical and NNUE evaluation, multiple interfaces, optimized builds, and rigorous automated validation.
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C++23 / Windows Networking
TrueTunnel VPN
Native multi-client VPN using Wintun, Winsock, encrypted TCP and UDP transports, Windows routing and NAT integration, and Direct3D/ImGui controls.
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Go / Vue / Cloud Networking
CloudTapestry
Full-stack network design and reachability simulator for evaluating AWS-style routing, segmentation, and architecture decisions before deployment.
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Python / Docker / AWS
AWS Network Inventory
Containerized, read-only platform for searchable infrastructure state, historical snapshots, change analysis, report exports, and multi-account operational visibility.
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C / Upstream Collaboration
Linux kernel contributions
Accepted mainline work across tracing, cryptography, TCP/IPv6, and netdevsim, including concurrency, callback-context, memory, and boot-time tracing fixes.
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AWS / Architecture & Operations
Multi-account cloud platform delivery
Hands-on architecture, infrastructure as code, networking, containers, identity, automation, troubleshooting, and cost control across a dozen+ AWS accounts.
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